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Autor Thema: The Road to Edain patch 4.3 - Dwarves of the Iron Hills  (Gelesen 9110 mal)

Ealendril der Dunkle

  • Gast
Greetings Companions of Edain,

Today we have a very special treat for you. Something that kept our community up for countless nights. It is one of the most often voiced request we ever got. Rest assured now: We listened.

Today we present to you the new Iron Hills Soldiers of Edain!



We had many long and passionate discussions about these dwarves, with you in the forums, as well as among ourselves. Some were disappointed with the movie adaption, others had a peculiar kind of enthusiasm for it. Because of this we had a hard time deciding what to do about them. In the end though, we kept to our fundamental principles: To find a balance in which we can combine as much of the books and movies as possible.



Therefore the Dwarves of the Iron Hills received some slight changes for Edain. The base armor style is derived from Dáin Ironfoot's noble armor, but altered in certain details. We deliberately kept our classic red and grey color scheme so that they will still be easily identifyable even at a distance, and keep some of their former Edain personality. Also the forked beards described in the books had to be kept, though at a more practical length.



Since their new visual style (heavily armored) is at odds with their playstyle so far (light and fast), we took this as an opportunity to overhaul their basic gameplay as well. The new Iron Hills will have a focus on defence. The Guardians will be able to upgrade their small shields from the movie to a tower shield that blocks arrow more effectively. The Phalanx will be equipped with shields as well, in order to form shieldwalls as seen in the Battle of Five Armies. Their ranged soldiers will carry heavy crossbows to better defend their position, instead of the former swift bows.



Of course there are many more changes happening inside the Iron Hills, as well as in the other two Dwarven Dwellings. Changing one Underground Kingdom starts an avalanche of necessary changes all over our Dwarven faction. We felt the time was right for another groundbreaking revision of the Khazad.

So stay tuned for many more Renders and Updates on the Dwarves in the following days!

And if you liked this update, as always we'd be honored if you would consider giving us your vote for Mod of the Year 2015 on Moddb! Keep in mind that votes by registered accounts count a lot more.


Your Edainteam
« Letzte Änderung: 10. Dez 2015, 14:36 von Lord of Gifts »

Adamin

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Re: The Road to Edain patch 4.3 - Dwarves of the Iron Hills
« Antwort #1 am: 11. Dez 2015, 12:53 »

Adamin

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Re: The Road to Edain patch 4.3 - Dwarves of the Iron Hills
« Antwort #2 am: 12. Dez 2015, 11:46 »

Adamin

  • Edain Ehrenmember
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Re: The Road to Edain patch 4.3 - Dwarves of the Iron Hills
« Antwort #3 am: 13. Dez 2015, 16:40 »